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Dante's Inferno
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TOPIC: Dante's Inferno
#617
Dante's Inferno 2 Years, 3 Months ago  
Since this is a Multiplatform title, I opted to post this topic in the general gaming area for now.

So, what are peoples thoughts on the game?

GT have their review up, Here

It's quite a scathing review, with a few good remarks, but nothing solid.

I was actually looking forward to the game, especially after hearing that the PS3 version was coming out with a full digital edition of the Divine Comedy on the disc.

I'm still intrigued by the title, but after that low score? I'm a bit more skeptical about it...
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#618
Re:Dante's Inferno 2 Years, 3 Months ago  
For the first time I'm really convinced GT did a bad job reviewing a game.

Yes, it looks, walks and talks like God Of War. We know it.

But the reference was only needed once.
I though this game was getting clobbered over the head by a constant reference to how God of War is so much better.

A game should be judged on it's own.
And if you need to point something out or compare something to another game, it should only be done once or twice.


But the game itself, meh.

I started out being totally excited and defending it.
But after I played the demo, it drained all my interest down the toilet.

But now I'm seeing people playing it and the environments do look amazing and totally thematic.
I've always tried to paint a picture of how Dante's hell looks like.
And some of it looks exactly how I imagined it would be.
Like for instance the circle of Lust with the whildwind.

So I don't know.
I will play it one day, when it's terribly priced down.
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#625
Re:Dante's Inferno 2 Years, 3 Months ago  
I finished the demo feeling the same way I do after playing a GOW game:

"meh."

It's fun...sort of, but the battle system really leaves much to be desired, and I'm not a huge fan of fixed cameras, but it's not terribly detrimental. It's mostly the combat that underwhelms. The placement of the dodge function is odd as well. Then again that could be me being too accostomed to Ninja Gaiden and Bayonetta having it set to the triggers.

And I agree with Zodiac. I see no issue with mentioning another game, and making relevant comparisons, but to constantly compare them.....then again, to play the Devil's Advocate, you have to be honest and admitt hat this game absolutely copies GOW as much as possible. The first concept meeting must have started with the line "We need a title to compete with GOW.'' So, in that sense, perhaps they got what they deserved.
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#632
Re:Dante's Inferno 2 Years, 3 Months ago  
Watching the game for a few minutes gets me thinking the developers were trying to set a new world record for largest amount of screaming and tits in a single videogame. I get it, you're in Hell, but that doesn't mean Lucifer has to let the damned souls keep their fucking vocal chords. For dead people, they sure as hell (see what I did there) never shut the fuck up!

More than half the time, the tits are just there. Someone just brought in a big box of tits and said "just stand around in our game for a bit and be youselves. Just be tits."

The combat doesn't feel as good as... wait for it... God of War. One of the most satisfying feelings in GoW was doing the mid-air R1+Circle vertical buzzsaw-looking attack, and feeling the constant vibration in the Dualshock as the blades spun around like fuck, eviscerating the enemy. You don't get stuff like that in Dante's Inferno. It's just one swing of the scythe after another, just a constant whack, whack, whack, shoot holy cross thing, whack.

I'll say more once I see more of the game.
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#633
Re:Dante's Inferno 2 Years, 3 Months ago  
SykoShadow wrote:
Watching the game for a few minutes gets me thinking the developers were trying to set a new world record for largest amount of screaming and tits in a single videogame. I get it, you're in Hell, but that doesn't mean Lucifer has to let the damned souls keep their fucking vocal chords. For dead people, they sure as hell (see what I did there) never shut the fuck up!

More than half the time, the tits are just there. Someone just brought in a big box of tits and said "just stand around in our game for a bit and be youselves. Just be tits."

The combat doesn't feel as good as... wait for it... God of War. One of the most satisfying feelings in GoW was doing the mid-air R1+Circle vertical buzzsaw-looking attack, and feeling the constant vibration in the Dualshock as the blades spun around like fuck, eviscerating the enemy. You don't get stuff like that in Dante's Inferno. It's just one swing of the scythe after another, just a constant whack, whack, whack, shoot holy cross thing, whack.

I'll say more once I see more of the game.


I think the tits and screaming make sense. I mean, if hell were real, and I were there, I'd be screaming too

As for the tits, well, I don't believe souls, if they were real, would have clothes
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#644
Re:Dante's Inferno 2 Years, 3 Months ago  
I think maybe the reason why I'm more optimistic about this game is that I never really liked GOW enough to follow the series.

Dante's Inferno interests me because of storyline, and the gameplay is just a kind of bonus feature...
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#647
Re:Dante's Inferno 2 Years, 3 Months ago  
magx01 wrote:
SykoShadow wrote:
Watching the game for a few minutes gets me thinking the developers were trying to set a new world record for largest amount of screaming and tits in a single videogame. I get it, you're in Hell, but that doesn't mean Lucifer has to let the damned souls keep their fucking vocal chords. For dead people, they sure as hell (see what I did there) never shut the fuck up!

More than half the time, the tits are just there. Someone just brought in a big box of tits and said "just stand around in our game for a bit and be youselves. Just be tits."

The combat doesn't feel as good as... wait for it... God of War. One of the most satisfying feelings in GoW was doing the mid-air R1+Circle vertical buzzsaw-looking attack, and feeling the constant vibration in the Dualshock as the blades spun around like fuck, eviscerating the enemy. You don't get stuff like that in Dante's Inferno. It's just one swing of the scythe after another, just a constant whack, whack, whack, shoot holy cross thing, whack.

I'll say more once I see more of the game.


I think the tits and screaming make sense. I mean, if hell were real, and I were there, I'd be screaming too

As for the tits, well, I don't believe souls, if they were real, would have clothes


I think one example I should point out is the cutscene that shows Beatrice's murder. As she's running out of the house away from the killer, her top just falls off and her tits just come out. No fucking purpose whatsoever, it's just there to show tits.

Not to mention the early cutscene in the game where Dante finds her dead body, and you can see her breasts then as well. Them's dead tits, who wants to see that?

And whether it's appropriate or not, the fact that those damned damned souls (see what I did there again) never shut their pieholes grates on the ears for a bit.
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#651
Re:Dante's Inferno 2 Years, 3 Months ago  
SykoShadow wrote:

I think one example I should point out is the cutscene that shows Beatrice's murder. As she's running out of the house away from the killer, her top just falls off and her tits just come out. No fucking purpose whatsoever, it's just there to show tits.


She was......scared.......shirtless?
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#653
Re:Dante's Inferno 2 Years, 3 Months ago  
you guys are so witty.
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#654
Re:Dante's Inferno 2 Years, 3 Months ago  
BlackZodiac wrote:
you guys are so witty.

I know
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